Service Design/ Game Design

Individual Project

3 Weeks

Arduino/ Photoshop

Between Us: The PTA Game

Between Us is a collaborative game for parents, children, and teachers in PTA settings.

This project began with the observation that people are more likely to get injured when working out alone without a trainer. I explored how AI could take on the role of a fitness coach by monitoring muscle engagement and movement in real time, helping users correct their form and reduce injury risk.

"During the process, the real work was turning AI detection into feedback people can actually act on mid-workout."

Game Testing

Players roll the dice to determine which events they encounter. These events reflect real pressures within the learning process, requiring players to make decisions based on their assigned roles.

  1. Game Board

Event cards represent common school scenarios that prompt role-specific responses, highlighting differing pressures faced by students, teachers, and parents.

  1. Character Cards

  1. Event Cards

Card Illustration

Playtesting Day: Group 1

Playtesting Day: Group 2

Playtesting Day: Discussion

Board Illustration

Playtesting Day: Icebreaker

Game Card Overview

The game features three role categories: teachers, students, and parents. Each category includes five common role types. Players must assume a role different from their real-life identity.