UI/UX Design

Individual Project

4 Weeks

Figma/ Loveable

Invisible Payslip

Invisible Pay is an app that translates domestic work into its economic value and presents it in a clear, familiar wage format.

This project explores the invisibility of domestic labor in everyday family life. Although housewives contribute significant time and effort, their work is often unmeasured and taken for granted. Invisible Pay translates this labor into a familiar economic format, making it more visible and easier to acknowledge within the household.

“At first, I thought the issue was that housewives’ labor couldn’t be measured, but through research I realized what many of them actually want is to be recognized and taken seriously in everyday family life.“

APP Functions

The Mandarin version adopts visual patterns commonly found in Chinese apps, featuring a denser layout and a warmer color palette to create a more familiar and approachable experience.

Mandarin Version

The English version follows common Western app conventions, featuring a simpler layout and a more streamlined structure for ease of use.

English Version

Manual Creation

25 Sticky Note Concepts by Brandstrom

Concept Idea Sticky Note Sketch

Initial Concept Flow Designed by Myself

Reflection

Training AI

4. More Functions Added

5. More Functions Added

6. Interaction Simplification

1. First Prompt Input

2. Resolving Generation Errors

3. Screen Size Setup

This project started as a way to solve a personal problem, but it gradually became an exploration of behavior rather than just an alarm design. Using a punishment mechanism forced me to think more carefully about what motivates users and what instead creates discomfort. Working with Loveable also made the process more iterative, as each step required constant evaluation and adjustment. If I have more time on this project, I would explore a feature that discourages late-night screen use by applying a similar behavioral approach.

Working Process